Breeding, on the other hand, is a certainty, and a method which can allow the number of your Dwellers to grow exponentially. Dwellers will sporadically turn up outside your Vault from the Wasteland, and we believe that's made more likely the more people you send out to explore, but this is a difficult mechanic to influence and an unwise one to rely on. The main way to get more Dwellers is through breeding them. Here, we'll be explaining the best ways to keep on top of Dweller happiness, plus we'll explain Dweller SPECIALs, dweller breeding, and the best dweller placement. Even laying dubious ant metaphors aside however, there is a more strange - and ethically dubious - side to maximising the efficient running of your Vault, and that's the practice of eugenics. You, the Queen, must protect the colony and secure its future by ensuring they scurry away at their jobs as efficiently as possible. Gear does not affect odds.Īlso there are pets which are giving a bonus on Child S.P.E.C.I.A.L.In Fallout Shelter, Dwellers are your worker ants. Kids have a 50/50 chance of inheriting either parent's highest skill. TL DR Two max SPECIAL parents have a 6% chance of producing a child with 40 SPECIAL and a 13% chance of producing a child with 28 SPECIAL (as opposed to the normal 12). Maxed parents' proficiency is always Intelligence. SPECIAL-boosting gear does not affect this calculation.Ĭhildren have a 50/50 chance of inheriting the "proficiency" (highest stat) of either parent. The ways to get better babies are normally not really available in the early game:Ĭhildren have a small chance of being born either rare (28 SPECIAL) or legendary (40 SPECIAL) if the parents' total SPECIAL is high enough. It seems that you have choosen the most charismatic dwellers for faster mating. There is a certain chance that kids are inheritating the highest stat of one of their parents (wihtout outfit bonus).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |